Ah bollocks
So something is broken
Bluewash
So I played another 2p playtest and it went horribly wrong. Blue won out far too quickly, it didn’t feel like red made any particularly wrong steps. That didn’t seem too fun.
Continue reading...Contents, Search, SVGs and Github Mobile
Mobile search and contents, svg descriptions and other stuff
This is a bit of a bigger one, I’ve been doing a lottt of tinkering to the site instead of ya know, playtesting the game.
Mobile Contents
Well, as there was already an inbuilt scrollspy contents (one that tracks which heading you’re up to on the way down your page) for desktop inbuilt to this theme, I thought there must be a way to display that simply (enough). There was.
I started banging my head against the wall when I couldn’t easily pull .rightsidebar up from the bottom…then I realised I’d already done the hard work in my previous site https://mechanicalpencil.art. All I needed to do is reenable it and make it display the contents not the tags and categories.
Continue reading...Describing the volcanic powers
Visualising and images
An interactive scoreboard
Am I coming around to Javascript!?
I was really not expecting to go down this path, but here’s a nifty tool.
After being slightly annoyed that I couldn’t keep track of everyone’s scores in a game, this was the result. A fair bit of trial and error and some pretty painful css because tables.
Continue reading...Another weekend down
Some more in person playtesting
We tried playing the revamped Cooperative Critters rule - it was great. It was mean. But it seemed fair. I do wonder though if the game has completely turned, whether this would no longer be fun and just a faster way to stamp out that other player. A get out in front and stay in front situation.
Scoring Condition | Player 1* | Player 2 |
---|---|---|
Critters | 8 | 8 |
Connections | 9 | 11 |
Volcanoes | 7 | 4 |
Sacrifices | 3 | 1 |
Bonuses | 5 | 11 |
— | — | — |
Total | 31 | 37 |
*Player 1 went first
Continue reading...Inspiration
Where did this all come from?
How it began
Creating this game has been a journey filled with inspiration from some of my favourite games. Each of the following games brought something unique to the table:
Continue reading...