Rules & playtesting
(I have realised all of these points are incredibly hard to check off as they never feel complete)
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Visual examples for all the rules
- Make agile critters clearer
- Erosion visual example
- Landslide visual example
- Lava diversion 2 across for large screens resize
- Rift visual example
- Supervolcanic eruption now that smog doesn’t exist??
- Symbiosis play type visual example
- Fix the activating a volcano instructions!
- Volcanic power icons
- Volcanic power cards
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‘Finish’ the rules
- Consider wipe-out scarce resource rules/trapped critters
- 4-5 player potential left and right engagement system
- Deep test the powers
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Attend Melbourne Incubator at least 3 times
- November
- January
- February
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Playtest examples and results page/s (.csv it?)
Prototypes
- Initial prototype discussion
- Cardboard prototype
- Bathroom tile sample prototype
- White matte tile prototype
- Acrylic painted prototype
- Porcelain paint prototype
- Distribute a copy to Tasmania
- Screentop prototype
- Welcome page
- Images into guides
- Fancy resource counters
- Volcanic powers
- Fancy labels
Website stuff
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Redraw the welcome icon
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Kano and Likert feedback form
- Fix set up image colours
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Enable comments on the blog!
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Feedback form
- Shortenv
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Sign up form
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Hexagonalise the site
- Hexagonal pattern import
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Make a DIY page
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Make a game downloads page
- Make rules download (or just encourage a print page of the rulebook)
- Make laser cutter files download page
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List grand resources
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Drag and drop [now redundant]
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Buy domain
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Enact new domain
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Fix up the black and white colour ratios for accessibility
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Move to do to a page rather than a blog post
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Add a tidy favicon
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Add mobile search
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Target highlight
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Mobile contents page
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Scoring table
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Power tracker
Video content
- Sizzle reel
- Explainer video
- Screen top explainer
Lava your comments here