Rules & playtesting
(I have realised all of these points are incredibly hard to check off as they never feel complete)
Visual examples for all the rules
- Make agile critters clearer
- Erosion visual example
- Landslide visual example
- Lava diversion 2 across for large screens resize
- Rift visual example
- Supervolcanic eruption now that smog doesn’t exist??
- Symbiosis play type visual example
- Fix the activating a volcano instructions!
- Volcanic power icons
- Volcanic power cards
‘Finish’ the rules
- Consider wipe-out scarce resource rules/trapped critters
- 4-5 player potential left and right engagement system
- Deep test the powers
Attend Melbourne Incubator at least 3 times
- November
- January
- February
Playtest examples and results page/s (.csv it?)
Prototypes
- Initial prototype discussion
- Cardboard prototype
- Bathroom tile sample prototype
- White matte tile prototype
- Acrylic painted prototype
- Porcelain paint prototype
- Distribute a copy to Tasmania
- Screentop prototype
- Welcome page
- Images into guides
- Fancy resource counters
- Volcanic powers
- Fancy labels
Website stuff
Redraw the welcome icon
Kano and Likert feedback form
- Fix set up image colours
Enable comments on the blog!
Feedback form
- Shortenv
Sign up form
Hexagonalise the site
- Hexagonal pattern import
Make a DIY page
Make a game downloads page
- Make rules download (or just encourage a print page of the rulebook)
- Make laser cutter files download page
List grand resources
Drag and drop [now redundant]
Buy domain
Enact new domain
Fix up the black and white colour ratios for accessibility
Move to do to a page rather than a blog post
Add a tidy favicon
Add mobile search
Target highlight
Mobile contents page
Scoring table
Power tracker
Video content
- Sizzle reel
- Explainer video
- Screen top explainer
Lava your comments here