Strategy
General and advanced tactics
General tips
- Target tiles with multiple players on them
- Set off a volcano, it unlocks you a power, gives you a point, and wipes out opponent critters!
- Maximising the same colour early on will help set off an early volcano
- Look to split up well connected biomes
- Connect opponents together and knock them off
- Look to take over the tallest stack or largest biome (particularly in end game) for big bonus points!
January and the tidbits
Digging into the parts where I'd got stuck
Finally got around to updating the colours across the rulebook so it reads better for colourblind and in black and white. Very annoyed at myself for not doing that in the first place. It took much much longer than expected (even with the select similar and colour adjust in Illustrator).
New volcanic power idea: Amphibian critters - can move off land tiles into the sea in evacuations or move
Continue reading...The Smog Clears
No more smog, colour accessibilty & craftier critters
To do
A public to do list to keep myself accountable
Rules & playtesting
(I have realised all of these points are incredibly hard to check off as they never feel complete)
Visual examples for all the rules
- Make agile critters clearer
- Erosion visual example
- Landslide visual example
- Lava diversion 2 across for large screens resize
- Rift visual example
- Supervolcanic eruption now that smog doesn’t exist??
- Symbiosis play type visual example
- Fix the activating a volcano instructions!
- Volcanic power icons
- Volcanic power cards
‘Finish’ the rules
- Consider wipe-out scarce resource rules/trapped critters
- 4-5 player potential left and right engagement system
- Deep test the powers
Attend Melbourne Incubator at least 3 times
- November
- January
- February
Playtest examples and results page/s (.csv it?)
Play online
The Screentop version
Volcanique Online
You can now play (a version) of Volcanique online!
After what I had thought was an uneventful month for the development of Volcanique (it was), turned out the skills I was learning creating the card game Recency Bias, would prove enough to be able to create a (free!) version of Volcanique online that people can test out - I’m looking at you, interstate friends.
Visit the site here: https://screentop.gg/@albarkeo/Volcanique/
Continue reading...Feedback, four players and the next big thing(tm)
A fairly uneventful month for Volcanique development
https://volcanique.rocks/feedback
The feedback form is the main thing I’ve actually added to the website. I bought and read Adam in Wales’ book - Playtesting: A Practical Guide for Board Game Designers. I’ve been
The next thing is to convince people to actually fill it in after they’ve played. I think the questionaire is too long and it probably needs more quick Likert scale style questions, but hey, it at least exists.
Let me get back to ya’ll on that.
Continue reading...Subscribe! And more!
Subscription form, PAX, TGDA and more
https://volcanique.rocks/subscribe
The next thing to add will be email to email you all from.
Continue reading...