Hidden power, crouching victory point

One off power mechanic

First draft

Take the remaining volcanic power cards and shuffle them, set aside as a facedown deck near the supply pile - this is known as the Caldera deck.

During your Buy and stack a tile step, you may additionally Appease the Spirits. To do this, spend 1 of each resource to purchase the top power from the Caldera deck to your hand, keep any gained power cards hidden.

Powers with a [Y] icon may be used at any time during your turn, powers with a [X] icon cannot be played and are only worth points at the end of the game.

To play a power, reveal it during your turn and play the effect immediately.

Once the power is resolved, place in a discard pile next to the Caldera deck.

If a power is not played, it is worth 2pts* at the end of the game.

*2pts average, those that can’t be played will be higher, some a bit lower.

The spirits are unforgiving - and asleep, you should struggle to predict their whims.

Licensed under CC BY-NC-SA 4.0
Last updated on Oct 03, 2025 00:00 AEST

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I acknowledge the Wurundjeri Woi-wurrung people as the Traditional Owners of the lands and waterways on which this idea was brought to life, and pay my respect to the wisdom of their Elders past and present.

A boardgame designed by Alex Barnes-Keoghan
Built with Hugo, Theme Stack designed by Jimmy
Parallax stars effect by Sarazond, hexagonal background by Temani Afif
GAME TESTED BY// Ruby Benjy Amy Toby Hugh Liam Kumal Ben Sam Huon Jonathan The Melbourne Incubator Sonya Joseph Daarsya Jess Ryan and many more