First draft
Take the remaining volcanic power cards and shuffle them, set aside as a facedown deck near the supply pile - this is known as the Caldera deck.
During your Buy and stack a tile step, you may additionally Appease the Spirits. To do this, spend 1 of each resource to purchase the top power from the Caldera deck to your hand, keep any gained power cards hidden.
Powers with a [Y] icon may be used at any time during your turn, powers with a [X] icon cannot be played and are only worth points at the end of the game.
To play a power, reveal it during your turn and play the effect immediately.
Once the power is resolved, place in a discard pile next to the Caldera deck.
If a power is not played, it is worth 2pts* at the end of the game.
*2pts average, those that can’t be played will be higher, some a bit lower.
The spirits are unforgiving - and asleep, you should struggle to predict their whims.
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