Rulebook design consistency
There have been a lot of minor updates to my diagrams. Some are very subtle, some are quite indepth.
Consistency consistency consistency
I have standardised my borders for each element to improve consistency.
- 3pt for arrows
- 6pt for critters
- 12pt for outlining a tile
- 50% black deep dropped shadows on placement arrows
- 75% black shallow dropped shadows direction arrows
- Always use the colour of the player who moves the critter
- Black arrows with white for volcano and lava movement
This meant updating over 70 elements.
For example, I experimented using green to show green is the correct thing to do.
However, when it is only showing one thing/action, I believe it is more beneficial to hint who the one thing should be completed by.